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Liberatorshp-com winters b-20160305

The commander of Easy company has become one of the most legendary Paratroopers of all time. A member of the 101st Airborne Division, he jumped into Normandy on D-Day, survived Market Garden, defended Bastogne during the Battle of the Bulge, captured the Eagle’s Nest and took part in the liberation of a concentration camp.

About Winters[]


Arena_battles_Winters_lvl.94_easily_kill_player_lvl.101

Arena battles Winters lvl.94 easily kill player lvl.101

Winters OWNING 1vs6

Basic Info[]


Info Stats
NAME: Richard Winters
UNIT: Paratroopers
RARITY: common
STARS: ★★★
RANGE: 1
STARTING STATS
STR 78
LDR 76
INT 56
UNIT TYPE: Infantry & Firearms
  • infantry
  • close combat
  • firearms
Where to find CP's: in city Krakow
SKILL: Deals between 140%-190% DMG to one enemy unit, the fewer the troops, the higher the DMG (2X Maximum). This skill will trigger again if killing an enemy unit.
RELIC SKILL: Deals between 238%-322% DMG to one enemy unit, the fewer the troops, the higher the DMG (2X Maximum). This skill will trigger again if killing an enemy unit. Additionally, if the enemy is not killed, they will become dizzy for 2 rounds.
UNIT FEATURES: Flank, Bayonett Charge, Satchel Charge, Medic Support, Concealed Soldier

Equipment (by level)[]


Gray Rank¹ M1 Garand¹ [400]; M1 Helmet² [300]; First Aid Kit³  [200]; Army Boots⁴ [300]
Green Rank¹ M1911A1¹ [500]; Entrenching Tool² [500]; Ammo Belt³ [300]; Compass⁴ [300]
Rank² M1911A1¹ [800]; Entrenching Tool² [700]; Ammo Belt³ [500]; Compass⁴ [500]
Blue Rank¹ Bayonett¹ [900]; Face Paint² [800]; Canteen³ [500]; Map⁴ [600]
Rank² Bayonett¹ [1100]; Face Paint² [1000]; Canteen³ [700]; Map⁴ [800]
Rank³ Bayonett¹ [1900]; Face Paint² [1700]; Canteen³ [1100]; Map⁴ [1300]
Purple Rank¹ Field Radio¹ [2300]; Sandbags² [2100]; Flashlight³ [1400]; Rocket Carrier⁴ [1500]
Rank² Field Radio¹ [3000]; Sandbags² [3500]; Flashlight³ [2300]; Rocket Carrier⁴ [2000]
Rank³ Field Radio¹ [3800]; Sandbags² [3500]; Flashlight³ [2800]; Rocket Carrier⁴ [2600]
Rank⁴ Field Radio¹ [5600]; Sandbags² [5200]; Flashlight³ [3400]; Rocket Carrier⁴ [3800]
Gold Rank¹ MK2 Grenade¹ [6000]; Gloves² [5500]; Gas Mask³ [3600]; Wire Cutter⁴ [4100]
Rank² MK2 Grenade¹ [8100]; Gloves² [7500]; Gas Mask³  [4900]; Wire Cutter⁴ [5500]
Rank³ MK2 Grenade¹ [11000]; Gloves² [10000]; Gas Mask³  [6800]; Wire Cutter⁴ [7700]
Rank⁴ MK2 Grenade¹ [16000]; Gloves² [15000]; Gas Mask³  [9800]; Wire Cutter⁴ [11000]


Red equipment Lvl. 97 required
 
STG-44

STG-44
Steel-Bib

Steel-Bib
Dodge-WC-series

Dodge WC series
Smoke-Grenade

Smoke Grenade
Rank¹ 22 000 21 000 14 000 15 000
Rank² 29 000 28 000 20 000 21 000


HONOR UPGRADE
LVL.
Hat 68x68

hat
Suit 68x68

suit
Pants 68x68

pants
Boots 68x68

boots
Lvl. 20 20 000 20 000 20 000 20 000
Lvl. 40 50 000 50 000 50 000 50 000
80 000 80 000 80 000 80 000
100 000 100 000 100 000 100 000
150 000 150 000 150 000 150 000

TASK FORCE[]

Winters task force

UNIT FEATURES[]


Flank

Flank:
Chance for a Crit attack on Long Range Infantry Units, deals double DMG.

Bayonett-Charge

Bayonett Charge:
Chance to have continuous attack in normal attack against Long Range Infantry Units

Satchel-Charge

Satchel Charge:
Deals DMG when attacking Mortar units, also reduces DMG from it

Medic-Support

Medic Support:
Recovers HP before each turn.

Concealed-Soldier

Concealed Soldier:
Increases defense points


RELIC[]

Relic stats

ATK +92%
DEF +85%
TROOPS +65%


RELIC SKILL Lvl.10 Deals between 238%-322% DMG to one enemy unit, the fewer the troops, the higher the DMG (2X Maximum). This skill will trigger again if it kills an enemy unit. Additionally, if the enemy is not killed, they will become dizzy for 2 rounds.


Winters-full-relic


★★ ★★★ ★★★★ ★★★★★

LDR 8

INT 10

STR 12

LDR 15
DEF 1000 TROOPS 3600 ATK 1500 DEF 1800
TROOPS 3000 DEF 1200 TROOPS 4500 ATK 1800

UNITY[]

COORDINATION ADVANCE COVERING FIRE

Shanina - Allerberger

Shanina - Stauffenberg

Allerberger - Stauffenberg

BOOST: +ATK, +DEF BOOST: +ATK BOOST: +TROOPS, +ATK


  • 1. Collect all commanders in each section to activate a special buff.
  • 2. Once all sections have been liveled up sufficiently, additional commander boosts will be available.
  • 3. Greater boosts can be added if commanders meet specific requirements.

TANK[]

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